HI This is the redme for the rain!

!!!!!Bevore you start the map
extract the rain.spr to halflife/valve/sprites

you need one env_beam and two info_target

env_beam = sprite "sprites/rain.spr" 
target the first info_target and end the second info_target
the rest you will see in your map editor 

when you've questions Corsten@gmx.li

Cya Bifi