Concmap MeDiKaL Lun@tiK$ Edition God bless America! ** This map designed for the TeamFortress Classic 1.5 Half-Life mod ** December 22, 2001 =--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=- O. Table of Contents O. Table of Contents I. Info II. Play Information III. Construction IV. Map Information V. Installation VI. Game Information VII. Beta Testers VIII. Note from Author IX. MeDiKaL Lun@tiK$ X. Other Maps by Author XI. Special Thanks XII. Agreement I. Info =--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=- Title : Concmap_mL (MeDiKaL Lun@tiK$) RMF\MAP : conc_ml.RMF\ conc_ml.MAP Version : 1.0 (Final) Filename : Concmap_mL.ZIP Size : 8 folders containing 22 files. 4.84mb. Author : Foster Hoskins (-=EnDeR=-) Email Address : romeotfc@hotmail.com Authors Site :http://www.anomalousmaterials-hl.cityslide.com MeDiKaL Lun@tiK$ Site : http://medlunatics.arenawars.net ICQ : 108575806 Description : An expert concmap created for the Medic Guild 'MeDiKaL Lun@tiK$'. Objective : Complete the Conc Course. Number of Teams : 4 Class Restrictions : Scout, Medic, RandomPC only. Recommended # of Players: 4-6 =--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=- II. Play Information: Single Player : No Co-op : No Teamfortress : Yes Deathmatch : No Difficulty Settings : No Scoring Information : 2002 frags and 2002 team points for completing the (.mL) Conc Course. Player Spawn Points : 28 info_player_teamspawns (7 per team!) Known Errors/Bugs : =--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=- III. Construction: Base : None Software Used : WorldCraft3.3, Half-Life Model Veiwer v 1.23, Wally v 1.55b, Microsoft PhotoDraw 2000 v 1, PakScape v 0.08, Zoners Half-Life Tools v 2.2.2, and Chainsaws Batch File Compiler v 2. Map Started : September 11, 2001 Map Completed : December 22, 2001 Working Time : Around 50 hours... Compile Time : (read Concmap_mL.LOG) =--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=- IV. Map Information: New Textures : Yes (Concmap_mL.WAD) New Sounds : Yes (beat3.WAV, who.WAV) New Skins\Models : Yes (egg.MDL, penguin.MDL, snowman.MDL, backpack_ml-r.MDL, backpack_ml-y.MDL, bluebird.MDL) New Sprites : Yes (rain.SPR) New Music : No New Sky : No Skybox Used : Neb2b (neb2bUP.TGA, neb2bDN.TGA, neb2bLF.TGA, neb2bRT.TGA, neb2bFT.TGA, neb2bBK.TGA) CD Track # : 1 Solids : 1708 Faces : 10093 PointEntities : 665 SolidEntities : 334 Unique Textures : 52 Texture Memory : 3353856 bytes (3.28MB) WADs used : tfc.WAD, tfc2.WAD, halflife.WAD, liquids.WAD, xeno.WAD, decals.WAD, ml.WAD Max Range : 5500 =--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=- V. Installation: Unzip Concmap_mL.ZIP to C:\Sierra\Half-Life\ The Final Directory should look like this: tfc\ *--Concmap_mL.WAD | *--maps | *--Concmap_mL.BSP | *--Concmap_mL.TXT | *--models | *--penguin.MDL | *--snowman.MDL | *--backpack_ml-y.MDL | *--backpack_ml-r.MDL | *--bluebird.MDL | *--egg.MDL | *--sound | *--Concmap_mL | *--beat3.WAV | *--who.WAV | *--sprites | *--rain.SPR | *--Concmap_mL *--Words *--Concmap_mL Readme.TXT *--Concmap_mL.LOG *--Rain-readme.TXT *--Images *--MeDiKaL Lun@tiK$.JPG *--MeDiKaL Lun@tiK$2.JPG *--BPack1-Y.JPG *--BPack1-R.JPG *--BPack1.JPG *--StuMmiEs.JPG *--Darth Vadar.JPG *--Apollo 15.JPG =--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=- VI. Game Information: You will get to choose from all four teams but only two classes, the Medic or the Scout. Then you have to perform 12 extremely skilled conc jumps ranging from curves to height to handheld. About each jump has it's own special phenomena.. like the sign at Jump 1 that will destroy anyone who shoots at it, or the hovering protozoas before Jump 7. The objective is simple: Get to the end of the course to collect your bounty! 2002 Frags and 2002 Points to your team! Just keep in mind that... The MeDiKaL Lun@tiK$ Own YOU! =--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=- VII. Beta Testers: Kristine Myself (of course) public_slots_free.mL StuMmiEs.mL HarD|Medec][ne.mL Disturbed Penguin.mL Dajuda.mL Batman.mL HomeWrecker +M|M+ AcidBath +M|M+ Anyone we forgot! =--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=- VIII. Note from Author: As always :D This map is dedicated to my motivation and inspiration...my girlfriend KRISTINE!!!! :D:D:D:D:D I love you Kristine! :D Concmap_mL was started about two months ago and is finally finished now. It aims towards being a difficult concmap with nature like detail and a continuously changing environment, like an RPG. Starting in natural rock caverns which eventually become snow-filled and icey. Then going into an old Midievil Forest and from there going into an old city sewer type of area. Concmap_mL has a special event or an original idea on nearly EACH jump! Enjoy the map Elite Concer!!! =--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=- IX. MeDiKaL Lun@tiK$ mL started from the clan *[TDW]*. In this clan was Firestorm, Megatron, Krakker and Darth. Firestorm left TDW but stayed close with the rest of the TDW offense. Megatron and Firestorm decided one day that they were pretty good medics and they may as well start up a guild. So Megatron came up with the mL tag and name. The guild started in July and had a total of 2 members. Krakker was there at the time so he was instantly invited. The next day Darth was invited. So now the guild was up to 4. We had ourselves a guild and no website so Darth decided to make a geocities one. He made one but on this site it was more than just a site for the guild. This site was also for anyone who needed help with concmaps because it had conc demos. When the site 1st started it was short quite a few demos because we couldn't do the jumps! We tried and tried and tried and the site's demo section grew larger along with our skill. We were able to do complete maps now even. drakkdrakk was the 1st person to ask for a tryout for mL that we did not know previously. So just before we were going to go and do the tryout penguin was there and i said "want to come along?" The 1st map was chowsconc and penguin beat the map in the tryout so he was invited to join. From there the guild grew larger with more people asking for tryouts and more people visiting the site. One day in IRC someone came in and asked to host us! Hard quickly jumped on that and now mL has a killer website. mL released concmap5 and then concmap_mL. It is still growing strong as well as the members abilities. mL is dedicated to helping others and in order to help others one must have a certain amount of skill. Thats why it may be hard to get in but even if you can't get in, we will always help. ;o) Enjoy the map and let us know what u think. http://medlunatics.arenawars.net #mL on gamesnet. -public_slots_free.mL =--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=- X. Other Maps by Author (in order of date): TFC: SnipaChica JumperZ JumperX JumperCTF TheGame Suicidals Driver_TFC -K-: K_ConcMap K_SniperWar K_TheGame Storm: Under Construction =--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=- XI. Special Thanks: The most extreme and special thanks to my girlfriend, Kristine, for always being there for me when I need her and for loving me for who I am. :D I love you Kristine! :D Also thanks to Valve Software and Sierra Studios of course just for making the game. Thanks to the DOS game Quake for inspiring Valve to start Half-Life and TeamFortress Classic! Thanks to all the conc mappers who originated the sport of concing by making the arenas from which we conc in! Thanks to all the beta testers of previous Concmap_mL versions.. I know there's alot of people! Thanks to everyone in the MeDiKaL Lun@tiK$ for putting up with my being lateness :P and being so patient for me. Thanks to the Apollo 15 Space Shuttle for the aerial photograph of the Earth! Original Jump Inspiration Credits: Jumps 1-4 : public_slots_free Jumps 5-6 : Disturbed Penguin Jumps 7-8 : EnDeR Jumps 9-12 : HarD Medicine =--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=- Have fun and enjoy the map! =--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=- XII. Agreement: By downloading and playing this map you agree to this: Do NOT use this map as a base for any other map. If you wish to distribute the map to ANYONE it must be in ZIP format and contain ALL the folders and ALL the files from the original ZIP. This BSP may be distributed ONLY over the Internet and/or BBS systems. You are NOT authorized to put this BSP on any CD or distribute it in any way without my permission. Feel free to add this file in its original zip to any website or FTP site. Do NOT charge people for this map at all! Please Email me with any suggestions, bugs etc.